AI Insights · Timothy · April 2022
Top 5 Roguelike Games on Android in Oceania - Q1 2022
A detailed look at the performance metrics of the top 5 roguelike games on Android in Oceania during the first quarter of 2022.
The first quarter of 2022 saw varying performance metrics for the top roguelike games on the Android platform in Oceania. Here's a breakdown of the weekly downloads, revenue, and active user trends for the top 5 games, based on data from Sensor Tower.
RAID: Shadow Legends
Weekly Revenue: The game started the quarter with revenue around $86K and experienced fluctuations throughout. The highest revenue was approximately $78K in the week of March 21. By the end of March, revenue was about $65K.
Weekly Downloads: Downloads ranged between 1.7K and 2.9K. The highest download count was in late January, with a slight decline in February and March.
Weekly Active Users: Active users hovered around 12K to 14K. The quarter began with 14.4K users, with a slight decline, ending at 12.7K by the end of March.
AFK Arena
Weekly Revenue: Revenue peaked at $33K in mid-January and gradually decreased towards $28K by the end of March.
Weekly Downloads: The game saw an initial peak of 778 downloads in early January, followed by a steady decline, finishing the quarter with 369 downloads.
Weekly Active Users: Active users started at 6K in late December, peaking at 6.5K in early January, and then steadily declined to 4.8K by the end of March.
Hero Wars: Alliance
Weekly Revenue: Revenue showed significant fluctuations with peaks around $34K in mid-February. The quarter ended with revenue around $23K.
Weekly Downloads: Downloads saw a peak of 2.7K in late February, with a gradual decline to 1.3K by the end of March.
Weekly Active Users: Active users fluctuated between 6.7K and 8.4K. The quarter ended with 6.9K active users.
Idle Heroes
Weekly Revenue: Revenue started at $24K in late December, experiencing a drop to $7.3K in early March, and then rising again to $13K by the end of the quarter.
Weekly Downloads: Downloads fluctuated between 300 and 800, peaking at 789 in late February.
Weekly Active Users: Active users remained relatively stable, starting at 3.2K and ending at 2.8K.
Awaken: Chaos Era
Weekly Revenue: Revenue started at $11K in mid-January, peaking at $14.7K in late January, and gradually decreasing to $5.5K by the end of March.
Weekly Downloads: Downloads saw a significant drop from 1.2K in mid-January to around 268 by the end of March.
Weekly Active Users: Active users started at 597 in mid-January, peaking at 1.1K in late January, and then declined to 751 by the end of March.
For more detailed insights and data, visit Sensor Tower.